Resource patches are large and spread far apart, to encourage train systems. Attack cost modifier is set to 80% instead of 100% (50% for death world). Only select this if you are a Factorio veteran.Ĭombines 'Marathon' and 'Death world' with some additional changes: Enemy evolution time factor is set to 150, pollution factor is set to 10. Recipes and technologies are expensive and biters are dangerous and plentiful. The pollution absorption modifier is set to 50% instead of 100%, same goes for the attack cost modifier. Recipes and technologies are more expensive.ĭifference from default: Expensive recipes and technology, technology price multiplier 4.īiters are more dangerous and evolve faster.ĭifference from default: 200% enemy base frequency and 200% enemy base size, 75% starting area size, enemy evolution time factor is set to 200, pollution factor is set to 12. Resources patches have a larger richness, so you don't have to expand far.ĭifference from default: Resources have 200% richness instead of 100%. Map height and width is unlimited, peaceful mode is disabled.Īll other settings are set to their defaults: The recommended way to play Factorio.Īll sliders are set to the center position. A preset may be chosen in the top left dropdown instead of manually configuring the generation.